New Year's Eve
An attempt at creating a text adventure where all the text and responses consist only of emojis.
play gameI use Twine to create interesting text adventures. My goal with these is to create weird, abstract, off-kilter experiences. They are all about mood & ambiance over any clear narrative. I hope you like them.
These are listed in roughly release order with exceptions made for grouping a series together.
An attempt at creating a text adventure where all the text and responses consist only of emojis.
play gameThe first of a series based on actual dreams I've had. Fly to a remote island for a job interview.
play gameThe second of a series based on actual dreams I've had. You are in a high-pressure situation at work when trying to give a presentation.
play gameThe third of a series based on actual dreams I've had. You are in a library, where you don't speak the language and you are desperately searching for your sister.
play gameA deliberately very vague and abstract game. Only the name should give it context.
play gameA very personal journey, based on the Nine Inch Nails song "The Becoming" that is very dear and important to me.
play gameA cyberpunk game that is simply a form one would have to fill in a dystopia.
play gameThe scene: an interrogation. The twist: you play both characters and choose their responses.
play gameA small horror game. You are awakened in the middle of the night by a presence... It has some questions for you.
play gameNot only does the character you play in this game have a case of bad luck, you yourself will need some to discover all the secrets in this game.
play gameThis game is based on a nightmare I lived, retold in a more abstract matter in an attempt to convey the feelings rather than the facts.
play game